This tutorial is the second part of the tutorial (such as cursor mask). In this tutorial also learn how to import an image to the scene, transforming as a layer in a layer mask, application of ActionScript 2.0 code.
Macromedia Flash 8 Professional. Tutorial.
Apply a mask as a cursor on an image transparent.
In the next tutorial you'll learn a technique on how to make a cursor of a program and apply it to a mask with a transparent image. This tutorial is the second part of the tutorial (Programming A Cursor As A Mask With Flash 8). In this tutorial also learn how to import an image to the scene, transforming as a layer in a layer mask, application of ActionScript 2.0 code. For this tutorial before you get a picture (gif, jpge, png) with dimensions 350 pixels wide * 561 pixels high. At the end of the tutorial will have a flash movie (swf) spectacular. Good luck!
Step 1
Design document properties ctrl. + J.
The size of this flash movie is 350 px * 561 px wide and high.
Use for this movie as background color # 000000.
The frame rate is 12 fps.
Step 2
Created in this film are two symbols. Create the first of the symbols ctrl. + F8.
Rename this symbol (mask).
Select the option (type>> movie clip).
Step 3
Installed in the symbol (mask), select the oval tool (O).
Draw the vector selected. Use as fill color #00FF00.
The dimensions are oval, 100.0 * 100.0 px wide and high.
Put the oval in coordinates X: 0.0 Y: 0.0.
Step 4
Create a new symbol ctrl. + F8.
Rename symbol (pic).
Select option (Graphic).
Step 5
Located in the symbol (pic) to import an image ctrl. + R, tends to import the image for size 350 * 561 px.
Put the image in coordinatesX: 0.0 Y: 0.0.
Step 6
Return to the Scene, rename the layer (picture alpha).
Open the Library (ctrl. + L), move the symbol (pic) from the Library.
Put the image in coordinatesX: 0.0 Y: 0.0.
Step 7
Select the color (alpha), this option is in the Properties pane.
Reduce the color alpha to 20%.
To have the option of selecting necessary color alpha symbol inserted (no frame).
Step 8
Insert a new layer to rename the layer (pic).
Put again the symbol (pic) in the scene. (Panel Library ctrl. + L)
Put the image in coordinatesX: 0.0 Y: 0.0.
Step 9
Insert a new layer to rename the layer (mask).
Drag from the Library panel ctrl. + L symbol (mask)
In the box instance name (mask-cursor).
Put the symbol in any coordinate X: ? Y: ?
Step 10
Click the right mouse button on the layer mask.
In the sub-menu select the mask.
Step 11
In the latter step only need to add the ActionScript2.0 code.
Select the frame of the layer mask.
Open the panel Actions - frame, write the following code.